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Prompt 297 · @VigoCreativeAI
@VigoCreativeAI · 文本生成视频
{
"shot": "cinematic game CG trailer sequence with hard cuts between camera angles",
"duration": "15s",
"resolution": "2K",
"aspect_ratio": "16:9",
"style": "AAA game cinematic, Unreal Engine 5 stylized realism, physically based rendering, dramatic rim lighting, volumetric rain and mist, high-detail armor and fabric materials, motion blur on fast moves, subtle film grain, epic trailer grading with deep blacks",
"characters": "Fighter A: agile young woman, short black hair, crimson long coat, twin short blades leaving thin red energy trails. Fighter B: tall armored warrior in dark steel plate, glowing cold-blue visor, long spear with blue lightning crackling along the shaft. Keep both characters identical across every cut",
"setting": "storm night, shattered stone courtyard on the roof of an ancient tower, heavy rain, broken pillars, distant lightning on the horizon",
"shot_list": "0-3s COLD OPEN: the two fighters are already mid-air at the exact instant their weapons collide — time freezes, every raindrop suspended, sparks frozen around the locked blades, camera performs a slow 180-degree bullet-time orbit around the frozen clash while lightning silhouettes them; at 3s time snaps back and a circular shockwave blasts all the suspended rain outward; 3-5s HARD CUT to low angle: Fighter A is thrown backward, backflips and slides across wet stone, blades sparking against the ground; 5-8s HARD CUT to fast alternating angles: the spear thrusts three times, she weaves between strikes, then one brief top-down overhead shot of them circling each other; 8-11s HARD CUT to dynamic tracking shot: she sprints and runs up the shaft of the extended spear in one fluid motion, rain streaking past the lens; 11-14s HARD CUT to slow-motion hero shot: she spins mid-air and delivers a downward twin-blade strike trailing red energy, impact frame flashes white; 14-15s FINAL CUT: she lands in a crouch in the foreground, blades crossed, steam and embers rising, the armored warrior kneeling defeated behind her — hold this frame",
"audio": "rain and rolling thunder as the sound bed; during the frozen opening only a sustained metallic ringing and one slow heartbeat; a deep bass drop exactly at 3s when time snaps back; heavy taiko-hybrid trailer percussion with a hit landing exactly on every cut; sharp metal clashes and blade whooshes on each strike; at 14s all sound falls away to thin rain and her slow exhale",
"end_frame_intent": "poster-ready final frame: her crouched hero pose in foreground, defeated warrior kneeling behind, rain thinning, composition leaves headroom for a title card"
}