提示词 / 授权来源
Prompt 551 · @drsadek_
@drsadek_ · 文本生成视频
Image 1 defines the abandoned chapel, graveyard, iron fence, crooked headstones, leafless trees, muddy path, cold blue-gray daylight, mist and gothic atmosphere. Images 2–3 define the same Mercenary: Image 2 controls his chainmail armor, torn cloak, sword and silhouette; Image 3 controls his exact face, short dark hair and scars. He is the sole protagonist. Images 4–5 define the same Gravedigger: Image 4 controls his thin body, stained work clothes, apron, lantern and pickaxe; Image 5 controls his exact elderly face. He is the mysterious man. Images 6–7 define the same Dead Woman: Image 6 controls her body, gray burial dress, shroud and resting pose; Image 7 controls her exact face, hands and black stitches across her closed mouth. She remains inside one open wooden coffin in a half-filled grave behind the chapel. Generate a 30-second photorealistic gothic-horror film with seven substantial shots and hard cuts only at major turns. Use restrained, non-graphic horror: no blood, exposed wounds or gore. Preserve identities, clothing, props, geography and positions. 0–4s — Strong hook. Extreme close-up under flickering lantern light: the Gravedigger’s weathered hand guides a curved needle beside the Dead Woman’s mouth and pulls black thread through an existing stitch, tightening it without blood. Her pale face remains still. <Needle scraping softly, thread stretching, faint wet soil, one distant shovel strike.> Hard cut when the thread snaps tight. 4–8s — Wide tracking through the graveyard. The Mercenary moves cautiously between headstones toward the chapel, one hand near his sword. A lantern glows behind the chapel. Mist crosses the muddy path while the amplified pulling of thread continues unseen. <Boots in mud, armor creaks, bare branches, distant crows, repeated thread pull.> 8–13s — Over the Mercenary’s shoulder as he hides beside a gravestone. Reveal the Gravedigger kneeling beside the half-buried open coffin, calmly stitching the Dead Woman’s mouth. His lantern rests on the soil; his pickaxe lies beside him. He counts in a low English whisper: {Nine… ten… eleven…} The Mercenary silently draws his sword a few inches. 13–17s — Close inserts: the needle moves beneath black thread; the Gravedigger remains sorrowful and focused; the woman’s fingers lie motionless; the Mercenary watches with restrained horror. The final stitch tightens and the Gravedigger whispers: {Twelve.} <Final thread pull, sword leaving its sheath, chapel timbers groaning.> 17–21s — Frontal medium shot of the Gravedigger. Every environmental sound abruptly stops. Without turning toward the Mercenary, he lowers the needle and says in a quiet, exhausted English voice: {You arrived too late.} Hold the silence. The Mercenary steps from concealment and raises his sword. 21–26s — Close shot on the coffin. One of the Dead Woman’s fingers slowly curls around the wooden edge, followed by the other hand. Her eyes open and stare upward while her stitched mouth remains closed. A muffled voice resonates from beneath the grave, synchronized with the subtle rise of her chest. Soil falls from the coffin rim. <Low buried whisper, wood creaking, moving soil, slow heartbeat-like knock underground.> 26–30s — Wide three-character composition. The Mercenary stands with sword raised between chapel and grave. The Gravedigger remains beside the coffin with grim resignation. The Dead Woman turns only her eyes toward the Mercenary. Muffled whispers answer from every surrounding grave and the ruined chapel bell rings once by itself. Push slowly toward the Gravedigger’s faint, knowing expression. Cut to black while whispers continue for one second. <Layered underground whispers, vibrating stone, one enormous chapel bell, abrupt silence.> Use cinematic gothic realism, cold blue-gray ambience, warm lantern contrast, drifting fog, damp stone, muddy earth, shallow depth of field and controlled camera movement. Begin with intimate macro horror, expand into spatial suspense, then reveal the supernatural threat. Avoid frantic montage and excessive camera shake. Sound drives the story: needle and thread, mud footsteps, armor, wind and crows; unnatural silence after the final stitch; then subterranean whispers, coffin creaks and one chapel bell. Use minimal low strings and no continuous loud music. Maintain screen direction: chapel behind the grave, coffin fixed in the half-filled grave, Mercenary approaching from iron gate, Gravedigger on the coffin’s right side. Preserve lantern position and sword ownership. The stitched mouth stays closed after the woman awakens; fear comes from her eyes, fingers and the buried voice, never gore. Keep exactly one Mercenary, one Gravedigger, one Dead Woman and one coffin. The Gravedigger performs the stitching; never transfer it to the Mercenary. The Dead Woman remains motionless until 21 seconds and never leaves the coffin. Do not interchange faces, clothing, props or dialogue. No subtitles, text, logos or watermarks.