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Prompt 109 · @ludoviccreator

@ludoviccreator · 文本生成视频

Seedance 2.5Seedance 2.5@ludoviccreatorvideo完整提示词text-to-video
[PROJECT TYPE] Text-to-video. 30-second action sequence. Manga-style cyborg battle.

[Global Setting] Industrial futuristic arena. Metal platforms, neon lights, dark 
atmospheric background. Rain falling. High-energy manga battle aesthetic.

[Character 1  Humanoid Cyborg] Sleek android with human-like proportions. Metallic 
silver and black armor plating. Glowing blue energy lines running through body. 
Sharp geometric design. Tall and agile. Fighting stance: balanced, precise, fast.

[Character 2  Bear Cyborg] Massive mechanical bear. Bulky armored body with 
heavy metal plating. Red glowing eyes. Enormous claws and teeth (mechanical). 
Low center of gravity. Brutal, powerful stance.

[Opening, 0–3s] Wide shot of arena. Both cyborgs face each other. Humanoid cyborg 
in sleek fighting stance, energy lines glowing brighter. Bear cyborg pounds ground, 
creating shockwave. Neon lights flashing. Tension building. NO DIALOGUE.

[First Exchange, 3–9s] Humanoid cyborg LAUNCHES first with superhuman speed 
blur of motion across frame. Humanoid delivers series of rapid strikes (punches, 
kicks), speed lines trailing motion manga-style. Bear cyborg ROARS (mechanical 
sound) and swings massive arm to block. Impact creates EXPLOSIVE visual effect. 
Sparks fly. Both move with incredible speed. Humanoid's blue energy lines pulse 
brighter. Bear's red eyes glow more intense.

[Mid Battle, 9–18s] Dynamic rapid exchanges. Humanoid cyborg executes acrobatic 
flip-kick, Bear cyborg swats at air missing by inches. Humanoid bounces off wall 
(superhuman) and comes back for second assault. Bear charges forward with raw 
power  ground shakes. Humanoid dives under incoming strike. Both fighting at 
extreme speed. Multiple fast-cut angles showing intensity. Manga-style motion 
lines following every movement. Speed effects and blur. Mechanical sounds 
(servos, hydraulics, metal clanging). Energy bursts where they collide.

[SLOW-MOTION MOMENT, 18–24s] Time slows to 40% speed. One final powerful exchange 
in slow-motion. Humanoid executes a devastating uppercut aimed at Bear's torso. 
Bear's massive paw comes down to counter. Slow-motion impact between them 
MASSIVE explosion of energy, sparks, and mechanical parts flying. The collision 
creates a shockwave that ripples outward. Both cyborgs suspended in moment of 
peak clash. Humanoid's energy lines at maximum glow, Bear's red eyes blazing. 
Return to normal speed.

[Final Moment, 24–30s] Both cyborgs are pushed back by the impact. Humanoid 
slides backward on metal platform, energy crackling. Bear cyborg stumbles back, 
roars (mechanical roar). Both breathing heavily (mechanical servos hissing). They 
face each other again, both clearly damaged but still ready. Energy building for 
next round. Final frame: both in standoff position, ready to continue. Neither 
defeated. Pure intensity.

[Audio] Heavy rain sound at start. Mechanical servo sounds as cyborgs move. Rapid 
whoosh sounds from speed. Metal clanging and impacts. Humanoid cyborg has high-
pitched energy whine. Bear cyborg has deep mechanical growls and roars. Explosion 
sounds on impact. During slow-motion: all sounds deepen and stretch. Building 
tension music (intense orchestral/electronic blend). Final moment: heartbeat-like 
bass pulse underneath, ready for next phase.

[Visual Style]
— Manga-style speed lines
— Dynamic camera angles
— Neon lighting (blue, red, dark backgrounds)
— Sparks and energy effects on impact
— Slow-motion for climactic moment
— Both cyborgs design distinct and clear
— High-energy, intense, no mercy
— Manga aesthetic with cinematic quality

[Tone] Pure combat intensity. No emotion, just raw mechanical power and strategy. 
This is a clash of design and engineering. Manga action at its finest.

[Consistency]
— Humanoid cyborg: sleek, fast, precise, blue energy
— Bear cyborg: massive, powerful, brutal, red energy
— Same arena throughout
— Rain constant
— Neon lighting maintained
— NO DIALOGUE
— Continuous combat flow